More hacking:
* initial Wii Motion+ support * initial timer support
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wmp.h
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20
wmp.h
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#ifndef __WMP_H
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#define __WMP_H
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#include "types.h"
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extern unsigned int wmp_yaw;
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extern unsigned int wmp_pitch;
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extern unsigned int wmp_roll;
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extern unsigned char wmp_calibration_data[];
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extern bool wmp_yaw_fast;
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extern bool wmp_pitch_fast;
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extern bool wmp_roll_fast;
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bool wmp_init(void);
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bool wmp_sample(void);
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bool wmp_read_calibration_data(void);
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#endif /* __WMP_H */
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